Born in Zurich to a multicultural family, I've lived across five countries, shaping an open-minded perspective. My background combines Computer Science and Photonics, allowing me to design embedded software for optical systems using various programming languages. Driven by passions for data processing, planetary science, and space exploration, I'm detail-oriented, communicative, and focused on delivering results.
Carl Zeiss AG
May 2024 - Current
Assembled a Holoscopy imaging system with automated data acquisition software. Optimized signal analysis, calibrated high-speed microscopy, and enhanced data acquisition and processing pipelines using Python deployment on hardware.
Friedrich-Schiller Universität Jena
Oct 2023 - Current
Expanding my knowledge in Physics, specificaly in Photonics, attending courses and focusing on fields including optical design, image processing, and microscopy in the city of light.
Bangor University, Wales | 2020 - 2023
Graduated with a focus on software engineering concepts and algorithms, with an emphasis on DevOps.
TÜV Thüringen, Erfurt | July - Aug 2019
Gained early exposure to corporate IT infrastructure and data protocols.
Data & Signal Processing
Full Stack Web Dev
Game Development
Worldbuilding is the art of constructing an imaginary world, sometimes associated with a whole fictional universe. I spend my free time designing maps, histories, and creating small game prototypes to bring these worlds to life.